Our team is working continuously with researchers and developers to bring the most up-to-date technology to have your projects done effectively and efficiently.
Virtual Reality (VR)
We are working on further development of VR applications in training & education. We have a close working collaboration with Unity, SteamVR, and Oculus which are currently the leading global VR platforms.
We are currently testing hand-tracking motions with VR headsets by Leap Motion – a computer hardware sensor device that supports hand and finger motions as input, analogous to a mouse, but requires no hand contact or touching. Controllers will be no longer needed, and the experiences will be more immersive with these new features.
Augmented Reality (AR)
We are researching for advanced development in AR. We just recently built some AR models for display on Microsoft HoloLens – a pair of mixed reality smart glasses developed and manufactured by Microsoft. It is the first self-contained, holographic computer, enabling you to engage with your digital content and interact with holograms in the world around you.
Mixed reality encompasses a wide range of experiences that previously were considered to be only augmented reality or only virtual reality. In mixed reality, people, places, and objects from your physical and virtual worlds merge together in a blended environment that becomes your canvas.
HoloLens gained popularity for being one of the first computers running the Windows Holographic platform under the Windows 10 operating system. The HoloLens can trace its lineage to Kinect, an add-on for Microsoft’s Xbox gaming console that was introduced in 2010
Photogrammetry is a very interesting science, it is something that is still growing but it is a technology that is going to revolutionize virtual reality. Imagine taking photos of a room and turning them into a 3D model that can be imported into Unity to walk around in.
We are researching on the applications of photogrammetry in training and education. We wish to place you inside a space where it simulates the real life environment and create an ultra-realistic experience. We even could ideally bring this to a video game experience where users explore the actual real life space with hotspots and overlays.